SC2 1.1.2 Patch Notes!
  • KurtKurt October 2010
    source: http://us.starcraft2.com/launcher/patch-notes.htm

    StarCraft II: Wings of Liberty – Patch 1.1.2

    General

    Players will no longer receive achievement toasts while their status is set to "Busy."
    The messaging when attempting to load a saved game or replay from a previous version has been clarified
    Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a player's teammates.


    Balance

    PROTOSS

    Buildings
    -Nexus life and shields increased from 750/750 to 1000/1000.
    Void Ray
    -Damage level 1 increased from 5 to 6 (+4 armored).
    -Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
    -Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.

    TERRAN
    Buildings
    -Barracks requirement changed from Command Center to Supply Depot.
    -Supply Depot life increased from 350 to 400.
    Medivac
    -Acceleration reduced from 2.315 to 2.25.
    -Speed reduced from 2.75 to 2.5.
    Reaper
    -Nitro Packs speed upgrade now has a Factory Requirement.
    Thor
    -Energy bar removed.
    -250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).

    ZERG
    Buildings
    -Hatchery life increased from 1250 to 1500.
    -Lair life increased from 1800 to 2000.
    -Spawning Pool life increased from 750 to 1000.
    -Spire life increased from 600 to 850.
    -Ultralisk Cavern life increased from 600 to 850.
    Corruptor
    -Energy bar removed.
    -Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).
    Infestor
    -Fungal Growth now prevents Blink.
    Roach
    -Range increased from 3 to 4.


    Bug Fixes

    Fixed an issue where players could not cast the Feedback spell on Point Defense Drones.
    Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died.
    Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs.
    Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue.
    Fixed a desync that could occur on user-created maps with custom mod dependencies.
  • GovernorGovernor October 2010
    This makes me indescribably happy.
  • KPKP October 2010
    Poor void rays
  • KurtKurt October 2010
    Nom nom nom... image/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
  • ErlingErling October 2010
    Great changes for Zerg all and all.
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