Alrighty, now that there is a release date and it's soon i think we should re roll out the guild roster do a check to see who's still interested and settle on the starting races
I think general consensus for the guild/clan name was Forbidden Donut.
Saying that people can only be 1 race may cause some problems...I would say stay within a certain 3 or so...What those 3 races are, I have no idea. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Saying that people can only be 1 race may cause some problems...I would say stay within a certain 3 or so...What those 3 races are, I have no idea. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
That mattered more before. Originally, the guards of a city would attack based on race. So if you were a Dwarven clan with a Mahirim clan mate, the Mahirim wouldn't be able to get into the city because the guards would kill him.
Saying that people can only be 1 race may cause some problems...I would say stay within a certain 3 or so...What those 3 races are, I have no idea. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
sorry about not being more specific i do know that narrowing it down to one isn't going to work but narrowing it to at least allied races would definitely be preferable
in the last thread we had such a wide variety of race selections that it would probably hinder a smooth launch
slap me if that didn't make sense /mellow.gif" style="vertical-align:middle" emoid=":mellow:" border="0" alt="mellow.gif" />
"It is possible to form mixed-race clans of opposing factions, but this choice comes with some disadvantages: NPCs will always behave according to their racial faction, and will thus react with hostility to racial enemies even if accompanied by and/or allied with friendly races. A recent developer journal has indicated however that the NPCs of cities built by an all-race clan will not attack members of the owning clan, regardless of race."
Though many of us have chosen different races, it seems it would be better to narrow it down to 3, at least. I was thinking Dwarves, Humans, and Mirdain.
"It is possible to form mixed-race clans of opposing factions, but this choice comes with some disadvantages: NPCs will always behave according to their racial faction, and will thus react with hostility to racial enemies even if accompanied by and/or allied with friendly races. A recent developer journal has indicated however that the NPCs of cities built by an all-race clan will not attack members of the owning clan, regardless of race."
Though many of us have chosen different races, it seems it would be better to narrow it down to 3, at least. I was thinking Dwarves, Humans, and Mirdain.
I will most likely go Mirdain. I don't know why, but I like elves. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
I will most likely go Mirdain. I don't know why, but I like elves. /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Me too, me too.
Edit:
Mirdain (if I read it right) I want to be part of the Circle of the Druids.
Now I just need to find the class button, or am I thinking this the wrong way /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
I might jump in for a couple of weeks, but I doubt the Navy will let me put much time into it after that. I'd love to play. I just don't think I'll the time or the ability to do so, and definitely not for the 3 months of OCS.